> For the complete documentation index, see [llms.txt](https://wiki.mypet-plugin.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.mypet-plugin.com/setup-guide/skilltree-creation/creating-custom-skilltrees/properties.md).

# Properties

<figure><img src="https://2973673588-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FbDDqqkbXYyKdy88rOP6U%2Fuploads%2Fgit-blob-8811dd1a95e69eab7d96e71de57070ebc81b941e%2FSkilltree%20Properties.webp?alt=media" alt="The Properties section showing the ID, Inheritance, and Weight fields." width="563"><figcaption></figcaption></figure>

The `Properties` section of the [Configurator's](/setup-guide/skilltree-creation/creating-custom-skilltrees.md) Inspector allows you to configure the skilltree ID, Inheritance, and Weight.

### ID

The skilltree `ID` is the internal identifier used by the plugin. It is the same identifier used when selecting a skilltree using the `/petchooseskilltree [ID]` command. It is advisable to make this ID the same as the Skilltree Name in the [Appearance](/setup-guide/skilltree-creation/creating-custom-skilltrees/appearance.md) section.

### Inheritance

This option allows you to select a *parent* skilltree that the current (*child*) skilltree will inherit from. The child skilltree will then contain all of the parent skilltree's skills **plus its own skills**. This can allow for many options including the use of a base set of skills that are built upon by several child skilltrees.

For example, if `Skilltree A` is our *parent* skilltree and `Skilltree B` is our *child* skilltree, and `Skilltree A` contains the [Backpack](/setup-guide/skilltree-creation/creating-custom-skilltrees/skills/backpack.md) skill at Level 2 but *does not* contain the Pickup skill, but `Skilltree B` contains the [Pickup](/setup-guide/skilltree-creation/creating-custom-skilltrees/skills/pickup.md) skill at Level 2, then pets with just `Skilltree A` at Level 2 would **only** have the Backpack skill while pets with `Skilltree B` at Level 2 would have **both** Backpack and Pickup skills.

### Weight

The Skilltree `Weight` sets the relative probability of this skilltree being picked when a skilltree is assigned randomly (`MyPet.Skilltree.RandomAssignment` in [config.yml](/setup-guide/getting-started/configuration/config.yml.md#skilltree)). Higher values make the tree more likely; the default is `1.0`.

Since MyPet 4 the weight can also differ per pet type by writing a map instead of a number in the `.st.json` file:

```json
"Weight": {
  "Default": 2.0,
  "Horse": 3.0
}
```

`Default` applies to every pet type without an explicit entry. The Configurator's Weight field currently edits the single-number form; per-type weights are maintained directly in the file.


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